#pragma once

void clrscr();
void textcolor(int color);

#define WHITE			(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY)
#define LIGHTGRAY		(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE )
#define RED				(FOREGROUND_RED)
#define BLUE			(FOREGROUND_BLUE)
#define GREEN			(FOREGROUND_GREEN)
#define LIGHTRED		(FOREGROUND_RED | FOREGROUND_INTENSITY)
#define LIGHTBLUE		(FOREGROUND_BLUE | FOREGROUND_INTENSITY)
#define LIGHTGREEN		(FOREGROUND_GREEN | FOREGROUND_INTENSITY)
#define CYAN			(FOREGROUND_GREEN | FOREGROUND_BLUE)
#define MAGENTA			(FOREGROUND_RED | FOREGROUND_BLUE)
#define DARKYELLOW		(FOREGROUND_RED | FOREGROUND_GREEN)
#define LIGHTCYAN		(FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY)
#define LIGHTMAGENTA	(FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY)
#define YELLOW			(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY)
